Data Dictionary
>
FPSADMIN Views
> FPSADMIN.WIP_WAFER_HIST_LOOP
View FPSBASE.ECT_SUMMARY_G4_FILLIN
This view will provide the group 4 fill in logic for the new ECT process states to be used in ECT_SUMMARY if the minimum lot count is not met for the given time period
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Column |
Comment |
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FACILITY |
Facility is included in almost every join in the DWH so this represents a definitive split. A route must have all steps on tools in the same facility. A tool must process all lots in the same facility. If your site has multiple buildings where lots run on routes using tools in multiple buildings then everything should be one facility. For example, multiple Fab buildings. But if your site has independent facilities like Fab and Test and Assembly where lot may progress from one to the next but on different routes then these should be different facilities. Since this column is in virtually every table it is critical that the value here is exactly matches what is in the MES if the MES has facility. Use facility_display for the display friendly name displayed in applications. See site_name comment for client/site/facility example. (* inherited from FPSINPUT.GEN_FACILITIES) |
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ROUTE_FAMILY |
Route_family indicates that all routes within the family have similar or even identical steps and have the same segments. At facilities where various prds share the same route it is likely that the route will be the route_family. This is sometimes referred to as the main process flow. It is used on Segment Summary and Line Viewer to group similar routes. (* inherited from FPSINPUT.RTG_ROUTE_FAMILIES) |
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PROCESS_FAMILY |
See https://help.inficonims.com/display/DW/Guide+to+Process+Families. (* inherited from FPSINPUT.RTG_PROCESS_FAMILIES) |
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BANK |
Lots which are not on a route are considered in a bank and the bank name indicates why the lot is off route. Bank must be NA for lots which are on a route. Our standard filter for active lots is bank = NA. (* inherited from FPSINPUT.RTG_BANKS) |
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LOT_GROUP |
Lot_group is a grouping of lot_family and is the highest grouping in the lot type hierarchy. There should be only a few values for lot_group, i.e. Prod, Dev, TW. We group WIP and moves by lot_group on the dashboard and we group cycle time calculations by lot_group so this is an important field. (* inherited from FPSINPUT.WIP_LOT_GROUPS) |
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PRTY_CTM_GROUP |
This is one of the primary keys of our CTM tables. We use this group rather than the priority because we often have several different priorities which are close and are expected to have the same cycle time. (* inherited from FPSINPUT.WIP_PRIORITIES) |
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IS_NONSTD |
Our column to indicate non-standard processing at the step. For example, an experiment or a chain that is only active at a particular step or set of steps and then goes back to being normal for the route. If an experiment is severe enough that it affects the final product and has to be planned separately then it will be its own prd or planprd. (* inherited from FPSBASE.WIP_LOT_HIST) |
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ABORT_WAVG_FULL_G4 |
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BLOCK_WAVG_FULL_G4 |
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DISP_WAVG_FULL_G4 |
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LONGH_WAVG_FULL_G4 |
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HOLD_WAVG_FULL_G4 |
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ENDED_WAVG_FULL_G4 |
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PROC_WAVG_FULL_G4 |
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STG_WAVG_FULL_G4 |
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WAIT1_WAVG_FULL_G4 |
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WAIT2_WAVG_FULL_G4 |
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WAIT3_WAVG_FULL_G4 |
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RESRV_WAVG_FULL_G4 |
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SHUTD_WAVG_FULL_G4 |
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DOWN_WAVG_FULL_G4 |
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ABORT_WAVG_LONG_G4 |
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BLOCK_WAVG_LONG_G4 |
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DISP_WAVG_LONG_G4 |
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HOLD_WAVG_LONG_G4 |
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LONGH_WAVG_LONG_G4 |
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ENDED_WAVG_LONG_G4 |
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PROC_WAVG_LONG_G4 |
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STG_WAVG_LONG_G4 |
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WAIT1_WAVG_LONG_G4 |
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WAIT2_WAVG_LONG_G4 |
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WAIT3_WAVG_LONG_G4 |
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RESRV_WAVG_LONG_G4 |
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SHUTD_WAVG_LONG_G4 |
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DOWN_WAVG_LONG_G4 |
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ABORT_WAVG_7D_G4 |
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BLOCK_WAVG_7D_G4 |
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DISP_WAVG_7D_G4 |
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LONGH_WAVG_7D_G4 |
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HOLD_WAVG_7D_G4 |
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ENDED_WAVG_7D_G4 |
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PROC_WAVG_7D_G4 |
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STG_WAVG_7D_G4 |
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WAIT1_WAVG_7D_G4 |
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WAIT2_WAVG_7D_G4 |
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WAIT3_WAVG_7D_G4 |
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RESRV_WAVG_7D_G4 |
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SHUTD_WAVG_7D_G4 |
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DOWN_WAVG_7D_G4 |
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ABORT_WAVG_2D_G4 |
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BLOCK_WAVG_2D_G4 |
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DISP_WAVG_2D_G4 |
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LONGH_WAVG_2D_G4 |
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HOLD_WAVG_2D_G4 |
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ENDED_WAVG_2D_G4 |
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PROC_WAVG_2D_G4 |
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STG_WAVG_2D_G4 |
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WAIT1_WAVG_2D_G4 |
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WAIT2_WAVG_2D_G4 |
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WAIT3_WAVG_2D_G4 |
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RESRV_WAVG_2D_G4 |
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SHUTD_WAVG_2D_G4 |
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DOWN_WAVG_2D_G4 |
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NUM_LOTS_MOVED_FULL |
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NUM_LOTS_MOVED_LONG |
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NUM_LOTS_MOVED_7D |
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NUM_LOTS_MOVED_2D |