Data Dictionary
>
FPSAPP Views
> FPSAPP.WIP_WAFER_HIST_LOOP
View FPSAPP.WF_P_PRIORITIES
This view is used to provide priorities to WIP Flush.
|
Column |
Comment |
|---|---|
|
PRIORITY |
This is the priority value as it is stored in the MES for each lot. It might be a number or a letter or word depending on the MES and the facility. (* inherited from FPSINPUT.WIP_PRIORITIES) |
|
PRIORITY_DISPLAY |
The name of the priority displayed on all dashboards and reports. Typically priority is short like P1, P2 so we allow a longer more descriptive name here that should be more familiar to the users. (* inherited from FPSINPUT.WIP_PRIORITIES) |
|
PRIORITY_SORT |
Unique sort of priority. Sort ascending gives the order from highest to lowest priority. Therefore the smallest number in priority_sort is the highest priority. (* inherited from FPSINPUT.WIP_PRIORITIES) |
|
DESCRIPTION |
Tool desciption. This value is only used to display in the Dashboard. (* inherited from FPSINPUT.EQP_TOOLS) |
|
IS_PLAN_PRIORITY |
Flag indicates whether this priority is a plan_priority which is the permanent priority for the lot. If this is N that indicates this is a temporary priority such as queue time warning or SPC jeopardy. (* inherited from FPSINPUT.WIP_PRIORITIES) |
|
IS_HIGHLIGHTED_PRTY |
This flag indicates if this priority should be highlighted on the dashboard. When we sort all priorities by priority_sort all Y should be first followed by all N. (* inherited from FPSINPUT.WIP_PRIORITIES) |
|
BG_COLOR |
Background color assigned. BG_COLOR is in English like red or blue or light green and we look up the HTML color like #FF0000 in the GEN_COLORS table. BG_COLOR must be set manually but the FPSADMIN view BLD_POPULATE_COLORS will generate queries to randomly set bg_color for all values in a table. (* inherited from FPSINPUT.GEN_CUSTOMERS) |
|
PRTY_CTM_GROUP |
This is one of the primary keys of our CTM tables. We use this group rather than the priority because we often have several different priorities which are close and are expected to have the same cycle time. (* inherited from FPSINPUT.WIP_PRIORITIES) |